Spyro the dragon first game. Spyro Games - IMDb

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The first game in the Spyro series, it stars the title character, a young purple dragon named Spyro , and his dragonfly friend, Sparx, who must journey across the Dragon Kingdom in order to defeat Gnasty Gnorc, who has overtaken the 5 dragon Homeworlds by trapping the other dragons in crystal and turning their hoard of gems into an army of minions for his bidding. Spyro the Dragon is an open-ended 3D platformer, featuring large, sprawling levels in which the player must locate collectable items, among which are gemstones, crystallized dragons, and stolen dragon eggs. Spyro's abilities as a dragon include fire breath, a head-on charging attack, and a mid-air glide which he can use to scale large distances, all of which must be used strategically in order to find items and defeat enemies. Spyro the Dragon started development following the release of Insomniac's debut game, Disruptor , which sold poorly but was generally praised by critics, impressing Universal Interactive enough to encourage them to make a second game. Artist Craig Stitt suggested a game about a dragon, and work began on a new game. The game was one of the first on the PlayStation to utilize shifting levels of detail among rendered objects, thanks to a panoramic engine developed by Alex Hastings which allowed the game's open-ended nature to be fully realized.